Ok, I’ll admit it, I’am bad at math. I think of myself as a very good “feel” player, but when it comes down to math I’am not the smartest, so here’s a question :
At what point does crit multiplier became better than damage multiplier ? Is there an easy way to math it out ? A crit % or Increased X damage % breakpoint ? Can someone dumb it down so a litterature major could understand it (if so, in advance, thanks a lot !) ?