Crafting system is mostly fine system by me . But i feel it still need some adjustments to make full potential . This suggestion may lead to various new builds.
Currently player possible craft till tier 5. Later tiers is dropped. I suggest change that with this instead :
– Lets us craft until last possible tier 7 . But instability chance is different :
– Tier 1 - Tier 3 reduction of instability with glyph’s of stability 5 % (15% without glyph of stability) , and from tier 4 reduction flat with glyph of stability 15% ( 25% without glyph of stability ) . Glyph of guard will more reasonable to keep for later tiers as it reduce instability by 20% . So last tier 7 craft with glyph of guard for 40 % ( 20% without glyph of guard). Reduction of drop chance for rune of guard and give higher chance for glyph of stability .
– Affixes should have rarity colors : common(white), uncommon(Blue) ,rare (yellow), legendary(orange).
– Legendary affixes improves only exist skills by giving one or more ( no more than 3 things ) aspect of skill improvement : Example – RIP BLOOD skill improves ward generation by 20 % and improves rate of fire by 45 %. Legendary affixes can be found as drop , no extractions with rune of shattering.