Is it possible to make the minion attack command work as a move command if you target ground instead of an enemy?
If the companion then just moves without attacking it solves some of the annoyances with them running all over and more importantly it will allow you to reposition them.
This is very important for the spriggan as it will cast it’s vale orbs into walls or the forges in monolith timelines and not realize that it’s not hitting an enemy. If the enemy does not move, neither will the spriggan unless you can find another enemy to tell it to target. That isn’t always convenient or sometimes even possible on bosses, and the new enemy also has to be in a position that forces the spriggan to move somewhere useful.