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[Build] Ignite Damage Over Time 0.7.4 Update

Hi. After quick break from Last Epoch i thought i would play my first Mage. I have started with fire spells Mage with high critical chance. I have ended up with ignite damage over time build.

I thought i would share before i get bored and move to next build.
Nothing impressive here, build works and it doesn’t need any unique or set’s items.


Play style

Fire Shield - ignite damage and elemental resistances
Teleport - moving and spamming 3 novas overlapping each other
Volcanic Orb - single target, finishing what left and crud control.
Black Hole - crud control (packs of fast mobs) and single target (bosses)
Foucus - mana regen (base level sadly)


Vidoes

Monolith
Arena


Character Stats (84 level)
Base stats

Stats+Fire Shield

Stats+Fire Shield+Ignate on potion use


Passives (84 level)
Mage

Sorcerer

I’m going next for ward points. I’ll see if it’s even worth to use without changing points in other spots.


Skills

Elemental Nova

Teleport

Fire Shield

Volcanic Orb

Black Hole

Focus - base level

base level sadly


Items

Spell damage, critical strike chance and critical strike multiplier don’t scale ignite damage and damage over time.

Patch 0.7.4

Increased Elemental Damage Over Time on Belts, Rings, Amulets, Relics, and Wands.

I have seen T5 prefix on:
amulet - 120%
wand - 120%
relic - 120%
ring -
belt -

If all of those could have 120% max roll, we could have 360% more increased damage over time compere to before patch.

Ignite Chance for 4 seconds on potion use on Belts

Before patch we couldn’t have second damage modifier on belt to ignite damage. This prefix on Tier 5 can roll 220-300% ignite chance. With max roll, it’s 3 stack of ignite for 4 seconds.

Could be around 700 ignite damage. With ignite mod on belt, damage ll be hot. Can’t wait to get more shards for craft.

Wand

We can use any wand from start

Affixes we need:
elemental damage over time (prefix)
damage over time (prefix)
fire damage (prefix)
cast speed (prefix)
elemental damage (prefix)

Additional as a suffix anything you need/find/craft

The best base is Golem Eye Wand

Only wand with cast speed as a implicit, very low level requirement.

Shield

Any shield. We can’t get any damage modifier on shield for ignite. Pick up any good or craft anything you need on it.

There is unique shield with fire damage i haven’t use still. Rahyeh’s Light

Body Armor

Only intelligence as a ignite modifier can be crafted on it. Put on anything you need or craft what you need on it.

Helmet

Only intelligent as a ignite modifier can be crafted on it. We can use anything we are missing.

I use common unique Calamity it gives the highest buff to ignite dmg on helmet slot but its not necessary.

Relic

Any base can works. I have crated on Solarum Ensign and Sunrise Emblem

elemental damage over time (prefix)
damage over time (prefix)
fire damage (prefix)
cast speed (prefix)
intelligence (prefix)

as a suffix use anything you need

For leveling we can use unique Tome of Elements for leech.

On level 34 we can use Soulfire

Boots

We can use any base, for me move speed is priority.

intelligence (prefix) - only affix can buff damage on boots
move speed (suffix)

As a addition anything we need

Gloves

We can use any base. I use Noble Gloves base for more cast speed.

Affixes we need on gloves:
damage over time (prefix)
cast speed (prefix) - gives more ignite damage then intelligence
or
intelligence (prefix)

As a bonus anything we are missing.

Belt

We can use any base. I use 5 pots belt Ranger’s Belt.
After patch 0.7.4 with new prefix on potion use for ignate it’s the best base imo.

Damage over time (prefix)
Ignite Chance for 4 seconds on potion use (prefix)

As a bonus anything we are missing.

There is interesting unique belt Chains of Uleros i may use if i find it.

Rings

We can use any base. If you crafting, the best base i would say is Gold Ring or Silver Ring

Affixes we need on rings:
elemental damage over time (prefix)
damage over time (prefix)
fire damage (prefix)
elemental damage (prefix)
intelligence (prefix)

As a bonus anything we are missing

Amulet

We can use any base. The best base for craft is Brass Amulet - cast speed

Affixes we need on amulet:
elemental damage over time (prefix)
damage over time (prefix)
fire damage (prefix)
elemental dmg (prefix)
intelligence (prefix)
cast speed (prefix)

As a bonus anything you are missing


Leveling

I would say it ll be easier to level with fire skills and critical bonuses and later swap for pure ignite damage. Can’t confirm, don’t have plans to test, sorry.


Crafting

It is very expensive if you aiming for 4 affixes. Don’t.

I craft first item with just damage prefixes, don’t need to be perfect. When i have all items with damage mods i start to craft new items trying to get 2 x tier 5 damage prefixes and 1 x tier 1-3+ defensive suffixes. Best way for me is pick up bases i want with at least one mod i need.

Very often i do lottery on item with Rune of Removal. Good Luck.


The build may change if i find something useful. I’m open for suggestion.


Update 0.7.4

New patch brings belt prefix - Ignite Chance for 4 seconds on potion use.

Added a new Increased Elemental Damage Over Time prefix that rolls on Belts, Rings, Amulets, Relics, and Wands from level 50 on wards.


To do

Need to craft new items :slight_smile:

Increased Elemental Damage Over Time prefix that rolls on Belts, Rings, Amulets, Relics, and Wands from level 50 on wards.

Test ward protection points on tree as well new ward prefixes.

Patch 0.7.4 adds 2 ward related affixes to replace the potion health affixes:

  • Ward Gain on Potion Use - new prefix for helmets, belts, gloves, and amulet
  • Potion Health Converted to Ward - new prefix for belts, gloves, relics, and rings

Question:in the mage tree it says you have 20 point allocated but from the pic it looks like you have 26 with 8 in each of the tier 1 passives. Is this correct?
I am currently leveling this build so I’ll report back when I get further. Thanks

I have 26 points used in Mage tree. Counter showing only 20 seems bugged. I have been respecting tree several times testing here and there.

In Sorcerer tree i may change 5 spells points in first row for armor and mana. I took a break from this build. New changes for shapeshifters looks promising i’ll mess a bit with it.

edit:

I have updated passive tree and main post and belt section.

Patch 0.7.4 brings new prefix on belt - Ignite Chance for 4 seconds on potion use