Abyssal echoes 'sonority node' hit in larger area not work on novas reflected by mobs

i don’t take ‘final echo’ node, just wanted nova from mobs overlapping more, resulting in higher number of stacks, but i see that nova echoed from mobs have smaller (initial) radius
I hope its not intended and is bug. (other way this node is pretty useless)

skill tree:

dummy video:
https://streamable.com/f0ztm1
clearly seen that echos nova radius is way smaller (not effected by tree)

I’m not able to reproduce this internally, so this should be fixed for 0.7.9. Thanks!

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