A New Sceptre Base

So we currently have a Bronze Axe, that has bleed chance base, I would love a Sceptre Base with an Ignite chance on hit base.

2 Likes

I like this idea. Taking it further I woukd like to see weapon bases have a chance for a random ailment to roll on it. A 2h sword could roll with 10% chance to apply poison or time rot or any other ailment.

1 Like

Maybe they could replace the wand with melee fire dmg for it…:stuck_out_tongue:

Lol the separation between wand being magical and scepter being melee and magical makes sense. Although why a wand has no melee damage and a staff does is questionable

I do like the idea of a random ailment being applied, especially if we could have an affix that increases the value/chance.

Nothing like a little time rot on hit on my scepter for shaman and lightning strikes all over the place applying it. I. Am. Game. For a void shaman

1 Like

This makes me wonder what it would be like if we got grim dawn augments to our weapons that give them an additional proc.

1 Like

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.