0.7.8. and Ward

Hi guys,

Back in the day iirc ward was better…

Now, for a volc orb sorc - does it make any sense to spec for ward retention, ward on spell use etc? along with Focus and Teleport specced for ward? or am I better off taking different passives and nodes on teleport and focus?

cheers

Since patch 0.7.8 I don’t use any sources of Ward exept Flame Ward (also I use HP and Leach)
In Flame Ward I use node for dmg absorbe and +1 charge, also I use +1 charge on body (suffix)
This give my build 16 sec of working Flame Ward and after a little cooldown

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